Everyone game thin listed three new board veterans return can still no war

This is home to the

Webpage Game Mobile Games, R & D, distribution and operation of the main business of the company, is facing new and old product lean situation, everyone choose to return to their home games overseas delisting, listed on the new board. The veterans return, still can fight no

Following the

horizon, in the search of Internet veterans came to the new board, February 15, 2017, all games announced, now officially listed on the new board, the transfer agreement to transfer.

everyone games, Renren, is the memory of many young partners. Renren.com game has become fashionable for a time, everyone unprecedented success, everyone will group all games renren.com, businesses in 2011 to go listed on the nyse.

, Jun noted, this is home to Webpage Game Mobile Games, R & D, issuance and operation of the main business of the company, is facing new and old product lean situation, everyone choose to return to their home games overseas delisting, listed on the new board. The veterans return, still can fight no

 

was a brilliant game that everyone had five years old,

everyone games and Renren belong to all groups, in May 2011 the group listed on the nyse. According to public information, the game was officially established in November 2012, formerly known as the Thousand Oaks games, the main business for the development of online games, distribution and operations.

2015 everyone game plan spin off, in March 2016, the completion of the game to complete the demolition of the VIE architecture, the real control of the people from the Chen Yizhou change. At the same time, the introduction of Guangdong trillion capital, Hengqin youth, Beijing day magnitude 9 investment institutions, February 15, 2017, all games listed on the application is approved, officially listed on the new board.

 

according to everyone’s game public transfer book shows that in 2016 1~4 months of everyone to achieve revenue 24 million 361 thousand and 900 yuan, net profit of $6 million 437 thousand. These revenues from five years ago, the development of the four games. Prospectus shows, game all current income primarily from "mumbo-jumbo adventures" and "chaotic world" "iron" "war Marshal Genesis" four games and four games, according to the on-line time, were also in the period from 2009 to 2012, which is the most peak period for all games.

in addition, the revolution in 2014, the book shows that in 2015, 2016 1~4 month the game contribution income to total operating income of 68.54%, 74.80%, 63.09%, 2014 all gaming revenues of 207 million yuan, 2015 revenue was only 107 million yuan, down 48.26%.

 

obviously, this page tour, hand travel research and development, distribution, operation of the main business >

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